Suffice it to say, Majima did something that landed him in the Sotenbori cage that he's now in. They keep it purposely vague so people starting with 0 can still enjoy that story when they get there. Without Yakuza 4 as context, that flashback isn't going to make a ton of sense. You'll get a flashback in next week detailing a bit of Majima's story. Aside from the non-canon Dead Souls, Yakuza 0 is the first time Majima has been playable. Alex mentioned he's been playable in every Yakuza game, which isn't true. Kiryu, or at least someone, fights Majima in pretty much every game. An older Majima would have stabbed him in the hand. For veterans, it's supposed to be this contrast between the Majima you know and this calm guy who is letting a drunk customer pour wine over him. So his intro in Yakuza 0 is supposed to work two ways: for new players, it sets up this clearly tough and intelligent guy, which Majima still is despite the craziness later on. He is very much a Joker of the Yakuza kind of deal (thus the Mark Hamil voice for him in Yakuza 1 is one of the few people like), kind of crazy, very willing to get violent and use weapons if needed to, and believes in the notion of the Yakuza family above all else. Majima in later games is decidedly different. I'll try to explain without really getting into spoilers. You guys were asking how longtime series players felt about the Majima introduction. Learning how to really fight by dodging and avoiding attacks is gonna get important.īest of luck, be patient and learn to use that X button (a shotgun is fine too). I found at a certain point in the story they crank it up in terms of random enemy aggressiveness and swarming you. You take off a quarter of their health bar with a bike over the head (they diminish in damage each use though). If you can, try and lure them close to bikes racks or large signs. You need to get a few hits in, back off and dodge, build up your heat meter and use an item laying around or something in your inventory. Majima is particularly good at dealing with them since his main stance has incredible dodging ability, like Kiryu's rush stance. One Shakedown fight and you've made as much money as an entire chapter rewards you, or like 50 street fights, just be aware it might take you a couple minutes to do. It's kinda frustrating at first cause you're impatient, but really all you need to do is learn to R1 target and dodge the 3 or 4 moves he has and uses over and over. Shakedown fights are not 100% needed to do in the game, but they help you learn how to fight so much more than stomping random street thugs.
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